@article{oai:senshu-u.repo.nii.ac.jp:00005110, author = {松永, 賢次}, journal = {専修ネットワーク&インフォメーション, Network and Information}, month = {Mar}, note = {Many attempts of learning that utilizes the computer game in a classroom have been reported. Computer games with Kinect that can recognize human motion will increase the learning motivation of students. We developed slot-like game using Kinect. Students can play the game after a teacher deploys images for a certain topic. This paper shows how students enjoy the game and learn.}, pages = {25--28}, title = {Kinectを活用した学習用スロットあわせゲーム}, volume = {22}, year = {2014} }