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実世界環境におけるインタラクティブメディアコンテンツ群の開発
https://doi.org/10.34360/00011025
https://doi.org/10.34360/0001102558171a3b-aa32-4adc-8403-6b3fd5ff80f3
名前 / ファイル | ライセンス | アクション |
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1061_0028_05.pdf (2.9 MB)
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2020-07-16 | |||||
タイトル | ||||||
タイトル | 実世界環境におけるインタラクティブメディアコンテンツ群の開発 | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題 | Kosuke, Numa, interactive media contents, real world interactions, projection mapping, virtual character live performance, digital attractions | |||||
資源タイプ | ||||||
資源タイプ | departmental bulletin paper | |||||
ID登録 | ||||||
ID登録 | 10.34360/00011025 | |||||
ID登録タイプ | JaLC | |||||
別言語のタイトル(英) | ||||||
タイトル | Implementations of Interactive Media Contents in Real World Environment | |||||
作成者 |
沼, 晃介
× 沼, 晃介 |
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内容記述 | ||||||
内容記述 | This paper gives an overview of our "projects" in former 4 years which developed contents using interactive media. Through these projects, we took several different approaches for implementing interactions with the contents in real world environment. In this paper, we show comparative introduction of our approaches, aims, targets and technologies. | |||||
公開者 | ||||||
出版者 | 専修大学ネットワーク情報学会 | |||||
ISSN | ||||||
収録物識別子 | 1347-1449 | |||||
書誌レコードID | ||||||
収録物識別子 | AA12406879 | |||||
書誌情報 |
専修ネットワーク&インフォメーション en : Network and Information 巻 28, p. 47-51, 発行日 2020-03-10 |
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出版タイプ | ||||||
出版タイプ | NA |